
From the original game, the Host's face when getting hit by the bomb appears to be smirking.The Hosts' skulls are used in the Shell Game.Hosts are from another game made by Edmund McMillen, called Host.They also can be spawned after killing the Meatball enemy from the Afterbirth expansion.Upon leaving and re-entering the room where they are, the Hosts disappear. From The Depths and Necropolis chapters, they can be spawned after exploding the skulls with bombs.It also gains 2 extra shots when using its 3-blood-shots attack. It also tries to trick Isaac into shooting it by immediately rising up and then go down yet releasing 8-way bullets. If Isaac shoots it while it's invulnerable, the tears will be reflected back and hurt Isaac. It's only once the player moves to the host's up or down line-of-sight direction that it will rise up again.Įternal Host acts similarly to normal one, but much trickier. For example, moving to a host's left side will make it rise up and shoot if the player still stays on the left, the host will not move, sometimes even after moving to a diagonal safe zone. The Binding of Isaac: Rebirth Sprite Video game, sprite, game. Furthermore, if the player remains on that orthogonal vector, the host will not rise back up until the player approaches along a different vector. The Binding of Isaac: Rebirth Video game Puzzle Pirates Super Meat Boy Forever, twich. Therefore, staying diagonal to them or behind obstacles can be used as a tactic to avoid getting shot. They only rise up when they have orthogonal line-of-sight on the player. Tear effects such as Poison do trigger while it is invulnerable, but will not damage them unless they rise up.

Using Bombs and high damage attacks (such as Brimstone) on a lowered host only causes the skull to wrinkle and smirk at you. There are only few ways to damage a Host in its invulnerable form Knocking it into Spikes (kills them instantly), activating and using Dead Bird, having a Meat Boy at least at level 3, or shooting them with ethereal tears. Attacking them when they are lowered down will prevent them from rising up again for a short period of time.

Hosts only take damage when they rise up. You can however, move the hosts via your tears, though it takes a rather long time and is tedious. After rising up, they fire 3 blood shots with considerable range and then fall down again. They only rise up for a short amount of time when Isaac gets in front of them. Hosts stay immobile at a single spot, unable to be damaged.
